/*!	 keymapsettings.h
**	 Defines the structures for managing key map settings
**
**	Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
**
**	This package is free software; you can redistribute it and/or
**	modify it under the terms of the GNU General Public License as
**	published by the Free Software Foundation; either version 2 of
**	the License, or (at your option) any later version.
**
**	This package is distributed in the hope that it will be useful,
**	but WITHOUT ANY WARRANTY; without even the implied warranty of
**	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
**	General Public License for more details.
**
*/

#ifndef __SYNFIG_KEYMAPSETTINGS_H
#define __SYNFIG_KEYMAPSETTINGS_H

#include <gtkmm/dialog.h>

#include <set>
#include <map>
#include <string>

#include <gtkmm/accelkey.h>

namespace studio
{

// a dialog for viewing and setting options, though it can also be used just as is
class KeyMapSettings : public Gtk::Dialog
{
    struct AcKeyInfo {
        guint				key;
        Gdk::ModifierType 	mod;

        bool				on;

        AcKeyInfo(guint k = 0, Gdk::ModifierType m = Gdk::ModifierType()):
            key(k), mod(m), on() { }
    };

    // std::map<const char *,AcKeyInfo>	pathmap; // uses string info from paths set

    bool unsaved; // Assume as such...

public:

    KeyMapSettings();
    ~KeyMapSettings();


    bool set_key(const char *path, guint key, Gdk::ModifierType mod, bool replace = true);
    bool get_key(const char *path, Gtk::AccelKey *key);

    // These files must be sent a filename without extension (so the key map can be obtained)
    bool load(const char *filename);
    bool save(const char *filename);
};

}; // END of namespace studio

#endif